

If they are in numbers greater than my Battle Size settings allow and new enemies arrive, and I've time to pull my men back and re-organise, then this is what I do. Once they are close enough, I tell my Archers to fall back ten spaces while the rest charge. It is worth noting that I have a mix or Archers from all factions, most of them being Rhodok Sharpshooters (since I am of the Rhdook faction). As they slowly advance, our Archers begin firing, weakening their shields and even killing them off. In most cases, the enemy, assuming we're not up against Bandits or Looters, usually slowly advance towards our men as we sit back and get into formation.

I also do this however that would soley depend on whether the opponent has already sent their Cavalry to charge. The charge is what stops their infantry and cavalry from breaking your line of archers. To be honest I send my infantry, and cavalry in for a charge once the enemy starts to close in on my position ( I usually stay back with the archers and wait for the enemy to approach) and I never wait till the enemy is routed. With myself, I build up my army of Sharpshooters before Infantry and Cavalry. One should balance out their men between Archers, Cavalry and Infantry. However, these tactics change over different terrain, which is of most importance to consider. When they begin to retreat, that is when one should initiate all categories to charge and rid of the routing enemies. Cavalry should be somewhere between the Archers and Infantry. Infantry should be at the front, as stated. We share the same tactics.Īrchers must be protected at all times and should be at the rearmost. Originally posted by Hurk:As Ishida said. Just remember to tell them to F3 > F2 again when the enemy is nearer) Why waste ammo on low percentage shots when the enemy is far away.

